Procedural Trees and Particles
Procedural Trees and Particles
Procedurally Generated Trees (L-Systems) and Particle Systems Implementation.
Implemented in Unity, C#. Better graphics quality in the downloadable!
View the development process of Procedural Trees in my portfolio: Hung's Portfolio
Current Bug: the firework particle straight up deletes the entire scene. will fix soon.
Credits:
Hung Bui(Procedural Plant/Tree Generation)
Isabelle Maddox(Particle System)
Download
Download
ProceduralTreesAndParticles.zip 44 MB
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