Procedural Trees and Particles

Procedurally Generated Trees (L-Systems) and Particle Systems Implementation.

Implemented in Unity, C#. Better graphics quality in the downloadable!

View the development process of Procedural Trees in my portfolio: Hung's Portfolio

Current Bug: the firework particle straight up deletes the entire scene. will fix soon.

Credits: 

Hung Bui(Procedural Plant/Tree Generation)

Isabelle Maddox(Particle System)

Download

Download
ProceduralTreesAndParticles.zip 44 MB

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